It often happens that one game released by a company overshadows the others and soon becomes so recognizable that after that the publisher simply can’t release something else, because its other projects begin to compare with the hit. However, strangely enough, this did not happen with Ubisoft: the company released games that became megapopular, one after another. You can learn more about Ubisoft under kat.
Ubisoft was founded by brothers, like many other companies specializing in games. In 1986, five brothers, whose last name was Guillot, decided to found a company that would be involved in publishing games (not to be confused with development). Initially, they called it “Ubi Soft”, but then decided to merge these 2 words into one. From then to this day, the head of the company is Yves Guillot (older brother).
Having established contact with EA and Sierra Entertainment, Ubisoft began to make a profit, and already in 1994, the guys from Ubisoft decided to release their game. A year later, in 1995, the later cult game Rayman was released. The game received good reviews from critics and the love of the players. By the way, in 2013, rabbits from the Rayman universe received a film adaptation. The multiseries
was broadcast on the Nickelodeon channel.
After another year, Ubisoft decided to expand - 2 offices open: in Shanghai and in Montreal. By the year 2000, Ubisoft released several more platformers, and then bought 2 equally large companies: first " Red Storm Entertainment
", then " Blue Byte Software
". And only after a few not-so-successful online games, the company opens a second wind to Far Cry, Prince of Persia, Beyond Good & Evil, Rayman 3 and Tom Clancy's. These games began to be sold in huge numbers, their popularity went wild, and Electronic Arts decided to buy back about 20% of Ubisoft. It happened on December 20, 2004.
2005 was remembered for the fact that Ubisoft acquired MicroidS, the company that issued the famous Syberia quest and released Brothers in Arms: Road to Hill 30.
Ubisoft did not stop absorbing - in July 2006, the company bought back Atari rights to the Driver series for $ 24 million. After this transaction, all developers working on Driver were transferred to Ubisoft. Sunflowers and Digital Kids were later bought. Unusual was the acquisition of the company Hybride Technologies
, which specializes in cinema. Remember the Avatar movie that got the highest ratings for effects? Hybride Technologies
was responsible for the graphic component of the film. Well, we have to wait for the release of films based on Ubisoft games
. But do not forget that Ubisoft still specializes in games: in 2006, Tom Clancy's Rainbow Six: Vegas and Tom Clancy's Splinter Cell: Double Agent were the most well-received. A year later, in 2007, another game was released, which later became a business card company, and a huge stone pulling it down on the neck - Assassins Creed.
After that, the main forces of Ubisoft were thrown precisely to the development of new parts of Assassin. Therefore, Tom Clancy's Splinter Cell: Conviction, released in 2010, was not the best continuation. Because soon after the release of this, a new part of the Templar and Assassin game was released - Assassins Creed Brotherhood. Everything was improved in it: graphics, physics, plot. However, Ubisoft contracted the “star disease” and, as practice has shown, nothing good came of it. New parts of Assassins Creed came out one after another like CoD or NfS, and the quality of their performance became worse and worse.
Around the same time, in 2011, Far Cry 3 was released, which received positive reviews from both players and critics.
Another high-profile Ubisoft project was the Watch Dogs game, which turned out to be very ambiguous. On the one hand, it has a wonderful plot and an interesting idea, on the other, the implementation is slightly lame. An unambiguous verdict about the game I will not make. Despite not the best reviews about Watch Dogs, in 2013, Ubisoft together with Sony announced preparations for the film adaptation of the game.
One way or another, Ubisoft has achieved a lot for its existence. And I sincerely hope that the company will begin to produce wonderful games that it will want to play again and again.